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Hi. I have an image I want need to look 3d'ish or kinda skewed. I have managed to get it perfectly with styles, but html2canvas cannot reproduce it. It seems that html2canvas does not support the foll…
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### Steps to reproduce
Try the sample code (or repository at https://github.com/kekland/calayer_impeller_transform)
1. Try to set any left alignment (vertical alignment doesn't matter). Observe …
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PopupViewManager and FlyoutViewManager attempt to work around a z-index shadowing issue by forcing a translation along the Z axis. This interacts poorly with the PerspectiveTransform3D set on the Reac…
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Сan i save div with CSS transform: perspective?
I mean something like this:
```
#div2 {
background: linear-gradient(to right, rgba(248,80,50,1) 0%, rgba(241,111,92,1) 50%, rgba(246,41,12,1) 51%, …
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This lets the user skew the perspective of the rectangle with some arbitrary affine transform. The user can access this by dragging a corner of the transform cage while holding Ctrl.
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Allow for perspective (non-affine) 2D transforms. Non-affine transforms are
transformations where parallel lines don't remain parallel after the transform.
Working proposal: https://github.com/fse…
fserb updated
3 years ago
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hi, couldn't find any info in the docs so thought id post here.
looking for an implementation of the below in TWGL:
[https://github.com/jlouthan/perspective-transform](https://github.com/jlouthan/…
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- `three` version: 0.147.0
- `@react-three/fiber` version:8.9.1
- `@react-three/drei` version:9.56.4
- `node` version:18.12.1
- `npm` version:8.19.2
### Problem description:
When I add trans…
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Hi!
I think the case of augmentation by perspective transform is very useful for real-life applications. Would you be interested in such function?
See http://www.euclideanspace.com/maths/discret…
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