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As Phaser CE becomes main project maintained by communities, should this change to Community Edition of Phaser?
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## Summary
* **Issue:** Text with custom fonts appear with artifacts/glitches on certain Windows machines.
* **Phaser version(s):** Phaser-CE v2.20.0
* **Live example:**
- Phaser-CE: https://js…
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## Version
* Phaser Version: 3.80.1
* Operating system: Windows 10
* Browser: Edge , Chrome
## Description
when use dom with physics, and Scale mode is Phaser.Scale.ScaleModes.F…
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Here as a self-reminder to update to [`Phaser CE v2.8.3`](1).
[1]: https://github.com/photonstorm/phaser-ce/releases/tag/v2.8.3
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## Version
* Phaser Version: 3.85.0-beta.2
After creating a `ParticleEmitter`, subsequent changes to the emitter's `speedX` and `speedY` properties are not taken into account. Below is a m…
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Hi!
Trying to use this with Phaser 2 is not working. The issue is because phaser 2 is now phaser-ce.
I could fix locally changing package.json and gulpfile.js to use phaser-ce instead of phaser
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### Brand Name
Phaser
### Website
https://phaser.io/
### Popularity Metric
https://github.com/phaserjs/phaser (35.8k starts)
### Official Resources for Icon and Color
svg: https://github.com/ph…
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## Version
* Phaser Version: 3.80.1
* Operating system:
* Browser:
## Description
There is a typescript error when I am trying to create RandomZone for ParticlesEmitter.
##…
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* Phaser version(s):
2.15.0 CE
* What steps produce the bug:
Run any phaser setup using the latest CE version (2.15.0) on an ios device (i can confirm this from an iPhone X running ios 13), and u…
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_Feature Request_
Firstly, thanks so much for this great and well-documented library!
Currently there is the beautiful option of loading PVRTC (or other compressed texture formats) with `Phaser.…