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## 翻訳対象ページ (原文 URL)
https://developer.mozilla.org/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser/Initialize_the_framework
## 備考・ヘルプ
https://github.com/mozilla-japan/translation/issues/102…
igrep updated
3 weeks ago
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## Version
* Phaser Version: phaser sandbox
* Operating system: iOS (16)
* Browser: webkit, safari, chrome
## Description
Using Phaser.Scale.RESIZE, for a pixelart game, that fills the brow…
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## Version
* Phaser Version: 3.80
* Operating system:
* Browser:
## Description
Test code registers a post fx pipeline in game config.
```ts
import 'phaser';
class TestPo…
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## Version
* Phaser Version: 3.80.1
* Operating system: Debian
* Browser: Chromium, Firefox
## Description
If a line of `BitmapText.text` is (1) long enough to get wrapped, and …
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I don't know is it an issue of jsDeliver or Phaser. I have created both. The jsDeliver's issue: https://github.com/jsdelivr/jsdelivr/issues/18585
This link doesn't work: https://cdn.jsdelivr.net/np…
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Currently all custom components are executed only inside the game, please add the ability to write custom logic that will be executed in the editor and affect the element in it.
The example is extr…
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Phaser Editor Version: 4.0.3
Operating System: macOS Sonoma 14.5 / Apple M1
Web Browser and version: Google Chrome 126.0.6478.127
Create 2 Text game objects, change their properties, e.g. change …
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I am running the code on a Windows machine. I had all the same problems as others have had, fixed the depreciated davinci model issue, movement folder issue etc, but I still see no agents/sprites/char…
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Hey! I need some help, Ive been trying to use haxe-phaser3 for a game jam (only for some features, the main framework im using is haxeflixel), when i try to initate it, i get an error. Any idea on how…
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### Context & Description
[According to the docs](https://docs.colyseus.io/client/?h=remove+listener#removealllisteners), currently `room.removeAllListeners` only removes the `onMessage`, `onStateCha…