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Running with `?debugEmissions` puts a red circle around photons that are emitted by the atom. This was intended to aid with debugging, to make the emitted photons easier to see. For example:
I…
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Change the serialization of photons to the approach used in faradays-electromagnetic-lab. See for example `HeavyParticle.HeavyParticleIO`. This will eliminate the need to use PhetioGroup. Note that …
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I tried running `get_phoenix_photons()` but ran to a bug here.
```
---------------------------------------------------------------------------
AttributeError Traceback …
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When a QNIC has more than one quantum memory, the photons are generated in batch (photon train) and the BSA would send the results back in batch. The rate at which a BSA can detect photons is specifie…
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I am getting two types of errors (they reoccur for many/most/all tests) when running `make -j4`. One relates to tetra:
```
Creating database: lost database --min-mag 5.5 --min-separation 0.5 --tetra…
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In #90 we are instrumenting the sim using tandem. A large portion (the only portion?) of the remaining work is to instrument the photons for playback. This may be bandwidth intensive and a surrogate…
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### Vector Version
1.4.1
### Python Version
3.11
### OS / Environment
macOS but doesn't matter
### Describe the bug
Currently in coffea if you do
```python
from coffea.nanoev…
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I'm using version 1.1.3a which should contain the fix of #125
When placing a large water wheel and enabling / disabling shaders, the game almost always crashes
Video:
https://github.com/user…
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Assuming that all of this does not work for the PhotonS
What would need to be done / (has been done?) to get this working on the Photon S?
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**Test device**
iPad 6th Gen
**Operating System**
iPadOS 16.6
**Browser**
Safari
**Problem description**
For https://github.com/phetsims/qa/issues/970.
The photons on the second screen disappe…