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Today accessing such a method requires something like:
```cs
Span text = stackalloc char[cTxtLen]; // value gotten from GetWindowTextLength
unsafe
{
fixed (char* pText = text)
{
…
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Whenever we try to run our scene in play mode the editor crashes. We suspect the crash is caused by the `ARX Controller` or `ARX Video Background` scripts, since when we disabled these scripts the edi…
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### Is there an existing issue for this?
- [x] I have searched the existing issues
### Describe the bug
After update a blazor wasm hosted project from net8 to net9 during build / publish I see this…
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When importing the latest sharing SDK into Unity i get compilation errors on all the .cs files related to ImageTag.
All errors are similar to this:
"Assets/HoloToolkit/Sharing/Scripts/SDK/ImageT…
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I was going through the Readme of this repository and found this statement in TODO.
**read string typed datasets**
Is **reading a string dataset** really an issue in HDF5?
Is there any special…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is your feature request related to a problem? Please describe the problem.
I am trying to link a C++ lib…
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Hello! How to connect arbitrary assembly language code?
Meaning: I write classes and methods in c# to access OS subsystems on Sprinter. Reading a file, writing a file, and more. How can I do this?
S…
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## The Problem
Real-world Cesium users will inevitably encounter a range of problems involving interop with native code.
1. They might want to convert their existing programs to Cesium file by fil…
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Right now Biohazrd emits constructors and destructors as normal instance methods, they both act as if they would for placement new.
This leads to somewhat clunky usage for allocating objects from C…
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| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera M…