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Сейчас проект явно не по всем параметрам соответсвует верстке по perfect pixel.
Нужно подогнать все странички, выложить в отдельную папку скрины по которым версталось с перфект пикселем и напиши ещё,…
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У хэдера должна быть тень
На странице search room у карточек комнат тень не такая как на макете
На rich чекбоксах шрифт похоже меньше нем в макете
На карточке комнаты, номер комнаты - другой …
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![image](https://user-images.githubusercontent.com/46949445/107946614-51a3b380-6fa2-11eb-9551-27ad2bb3c8a7.png)
![image](https://user-images.githubusercontent.com/46949445/107946650-5f593900-6fa2-11e…
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Hi! Could you guys add an output to a future update? I would appreciate if you added a pixel perfect like output that inflates, for example the 320x200 resolution to, for example 3456x2160, instead of…
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Drawpile currently uses a pixel perfect snap in approach to paint the pixels, some users are having difficulty as the cursor bounces to places they don't expect and get the feeling the brush is clunky…
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- Should have 2 input boxes
- Design should be pixel perfect
- Functionality as expected
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### Why this would be helpful
This would be helpful for pixel art (large ones in specific), where if someone wants to make pixel art in another program, then he wants to upload it to be the same size…
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This is a proposal to implement pixel-perfect scaling in *DOSBox-X*, similar to the way it was done in my [original patch](https://www.vogons.org/viewtopic.php?t=49160). To put it short, it calculates…
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![image](https://github.com/jack27121/STANNcam/assets/46312671/d310b1ad-087d-4721-a995-5cdde8e8d2a9)
Some kind of not perfect stretching, some lines have 2 pixels height instead of 1