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After gh-20277 was addressed the terminal output of building the docs is in much better shape, however there is still another problem - rebuilding the docs always rebuilds all jupytext notebooks. This…
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Hi @getkey and thanks for answering on https://github.com/eXponenta/gstatsjs/issues/7
Your example appears wrong, because you aren't doing anything with the statsAdapter object. I finally got it w…
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```js
stats.enableExtension('pixi', [PIXI, app]);
```
Doing this will prevent parts of Pixi from being tree-shaked when using a module bundler. It's a shame since not much from Pixi is needed, on…
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### Current Behavior
When using FillGradient my WebGL context crashes after a certain amount of time. Beforehand the fps drop significantly and using the DevTools Performance recording, it's possible…
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**How will this enhancement improve the game?**
Characters currently have outstanding and/or missing implementations, this issue should allow it to be more complete.
**Describe the solution you'd …
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Hey,
I noticed a lack of performance here. Okay it is not the main purpose of the tutorial but we can't do html updates in a graphical game.
What if you replace all of this by a canvas?
I'm makin…
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### Describe the issue:
I get failures near the beginning of sampling when running models on Linux. They are coming from the multiprocessing library. I can usually work around them by simply restar…
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Hi,
I successfully integrated the extension with my magento shop (great extension thx).
But I after I added the sku attribute as searchable in the backend all my ajax searches results in errors.
``…
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following guide on [here](https://github.com/pixijs/spine/blob/master/examples/preloaded_json.md) nowdays..
used umd https://cdn.jsdelivr.net/npm/pixi-spine@3.1.2/dist/pixi-spine.umd.js
``` js
//…
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- Problem
- each game's bundle.js is non optimized.
- bundle has game's indivisual code and library in same file.
- bundle has unnecessary modules.
- fail tree-sh…