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When recording a Macro on a platformer level in android, the game crashes at the end of the level. Played in Globed, might be Globed fault
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I tried this code:
```rust
macro_rules! m {
( ($v:vis) ) => {};
}
fn main() {
m!( () );
}
```
I expected to see this happen: the code compile successfully. [The reference says](https://do…
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Android 64/32 idk.Ever since I installed the latest xdbot update on geode anytime I try loading a macro it plays for like one sec and my geode crashes never happened until now when I installed the lat…
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Trying to get this to work on my System and have a macro ready to play, but can't get it too. It seems to inject but does nothing when I press play. Gives an error if Remote Play isn't loaded it wor…
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TheMario — Yesterday at 1:37 PM
is there a way to play around with the font size and color of the header when you roll herodice? (one example: after a 1d6[hk]center the text "Killing attack to the h…
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Please add a click bot like option for the replay engine. You can select a click pack and let it play the clicks while the macro is playing, like zcb3 but 'live'.
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hello sir Jacoblusser, i'm developing my own code editor using this API for my Capstone Project.
I spent many hours to find way to play a recorded macro, but I cant find any method to give a result f…
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**Describe the bug**
A clear and concise description of what the bug is.
My mouse clicks are not registered when I record my macro for my Roblox client.
**To Reproduce**
Steps to reproduce the beh…
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To reproduce, open [this](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=dd66da6e8819c5aa461778ddffc54b8d) and click "expand macros". The result after a bit of waiting is this…
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So you can easily repeat a series of commands