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This is a meta issue which lists the major features of OVR's Playspace Drag that the majority of users are going to be wanting when switching, see their [motion page documentation](https://github.com/…
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For use on a ship or anything moving.
1. Implement new bodyPart "playspace".
2. The user can assign a tracker as "playspace" and put it on the moving ground
3. Just rotate the trackers' rotation by…
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Overriding settings of a source dependency build seems to happen in the wrong order.
When a source dependency explicitly defines a setting, it is not possible to override it from the build.sbt of the…
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It seems that the result is the same as https://github.com/ziglang/zig-bootstrap/issues/164
I'm working on [this patch](https://github.com/yxd-ym/zig-bootstrap/pull/1/files) to try to make it work.…
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system:
OS: loongarchlinux
GCC:
```
$ gcc --version
gcc (GCC) 13.2.1 20230906
Copyright (C) 2023 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. …
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For some un-godly reason my play-space is literally above my head every time I run it ;-;
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I have a DK2 and the option for rotating the playspace looks very useful (still need to check it in action). Would it be possible to have a hotkey on the controllers (I understand that there is no op…
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The overlay seems to randomly decide whether it wants to position the overlays in front of or behind the user. It seems like the behavior it chooses stays consistent until the overlays are moved, at w…
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It still works but it just takes way longer then normal
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Currently, the UI/UX of the over is quite poor and needs a massive amount of work to become better and more user friendly.
Plans:
- Rework the structure of the main page without continuous calibra…