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### Description
Since 2023 Interop has had a focus area "Pointer and Mouse Events" dedicated to improving the interoperability of mouse input events. However we have not yet been able to tackle the i…
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### Description
Hi,
I would like to have a lottie view which covers the entire screen and allow touches underneath. To allow touches underneath, I would pass `pointer-events`: `none` which works n…
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## What problem does this solve or what need does it fill?
Text can accept Pointer events, but TextSpan cannot. I wanted to make a link inside the large text and I can't implement this with multiple…
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Click counting for double and triple clicks is a common need, and on some platforms is hard to address if they aren't determined in winit. In particular the Mac doesn't have a readily accessible API f…
xorgy updated
1 month ago
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Issue occurs when you have a `DropdownMenu` that contains a `DropdownMenuItem` that has an `onClick` that triggers a dialog display.
```jsx
…
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First, thanks for implementing Grove, it's an awesome tool.
The 1Password connectors (item usage, audit, signin attempts) all use the item timestamp as the `POINTER_PATH` in Grove. This catches a…
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I'm using RmlUI in a VR environment, where a pointer / mouse is defined by a ray shot from a user's controller towards a 2D surface displaying the UI. Since in VR people can use both hands independent…
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I've encountered an issue where the active pointer count on innerTracker (and outerTracker as well) does not reset in some cases when using the SVG Overlay plugin (and potentially other similar plugin…
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I just found out this component and it's really cool, thanks a lot! One thing missing was "X" buttons wasn't working, I was really confused but after some research I found the solution.
https://ui.sh…