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The terrain is mostly smooth. It would be most efficient to render from any angle if we could polygonize it.
This crate may come handy - https://github.com/PsichiX/density-mesh . It supports providin…
kvark updated
2 years ago
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I would like to know if you are going to release the Polygonization algorithm? Really looking forward that.
Or could you give some brief description on how it is implemented?
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Hi, thanks the great work.
When will you release the polygonization step ?
Thank you very much
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When we do polygonization using ASM or ACM method, polygon results of some buildings looks strange. It appears like saw tooth edge across all faces of the building.
**Details:**
1. It does like th…
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I'm trying to segment a bunch of images, however the `segment` command fails at one of the images with the following error message:
```
ERROR Failed processing /home/user/images/189097.jpg: Inval…
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When I run main.py, I get the following error, I am afraid to modify the code because I am afraid that it will cause more errors, please help me to solve this problem,thx!
Traceback (most recent …
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>>We are working through the internal process to open source the segmentation models and polygonization algorithms.
Any idea (rough timeline) of when the model and algorithms will be open sourced?
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Are you aware of round buildings like [storage tanks](https://www.openstreetmap.org/way/32035206)?
They become very ugly:
![screenshot](https://user-images.githubusercontent.com/41199978/42723599-…
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* `geom2graph` round trip
* Merge duplicate lines
* Merge overlaps
* How to deal with unwanted dangles?
* Maybe: 1) snap, 2) create the graph, 3) add graph nodes to a K-d tree, 4) for ea…
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### Error Description
When running _**eval_coco**_ mode on the **CrowdAI mapping dataset**, I encounter the same error on both pre-trained UNet-ResNet101 models, whether the frame field is compute…