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If you use as configurable option type "Quantity", the Variable will be interpreted as integer while the environment array always need strings.
In my example, the wrong Value is at **MAX_PLAYERS**
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Regardless of PVP status, if a player hits another player with a tool, PVP becomes active and players are able to damage another player even if that player has PVP disabled.
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Implement a PVP toggle system to work in conjunction with the Bukkit Permissions (dinnerperms)
- Allow players to toggle their PVP status by a command or GUI (Spout-implemented)
- Upon PVP actions com…
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If i run the command `msm pvp start`, I get the output:
```
Maintaining world symbolic links... Done.
Synchronising flagged worlds on disk to RAM... Done.
Starting server... Done.
```
But the server…
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There is a mod called [PVPtime](https://minecraft.curseforge.com/projects/pvptime?gameCategorySlug=mc-mods&projectID=227151)
Which allows the server to enable/ disable pvp at a certain in game time, …
SFort updated
8 years ago
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It could be a nice addition to be able to track in-game pvp reward track progress / completion history. Not how the data is being stored backend though :) ... potential setup could be:
/v2/account/p…
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Spheres of influence (SoI) of factions can be used to force PvP Mode ON for any enemy player entering a faction's SoI. This may be a desirable feature for some servers.
SoI override zones are not t…
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### Current Behaviour
Original report: https://github.com/chromiecraft/chromiecraft/issues/5836
When [Shadowmeld](https://www.wowhead.com/wotlk/spell=58984/shadowmeld) (spell 58984) is used, and…
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kruise-game contains two CRDs GameServer and GameServerSet. Game servers can be managed by deploying or changing the corresponding CR. However, in actual production use, a release or operation and mai…