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Currently there's two packages checking for collisions SAT and Quadtree. We only need to utilize one.
- Switch over to Quadtree to handle all collisions.
- Handle collisions by type. (ie Player, Vir…
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Max Depth is not propagated to children in subdivide(). When you call this._classConstructor() you should send both depth and this._maxDepth.
vorg updated
12 years ago
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As discussed in #4 I'm considering whether it makes sense to break this out into multiple classes and then bundle and release as a library? At the moment, I can access it via:
https://cdn.jsdelivr.…
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This is a fastest node.js Quadtree implementation, but unfortunately it can't be compiled with new node.js versions because of v8 API changes.
Is any plans to port it to new native api using Nan?
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Need some code organization/formatting work in these AVs.
- [ ] Global variable `k` here:
https://github.com/TravelMapping/EduTools/blob/79f17204d25c2a8bff40e77400db3c93b72fa4d7/HighwayDataExami…
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I tried to add 100k markers and it seems the library is running in an infinite loop, it adds items forever.
More than 8 million objects... and still going before I stop the browser as it hang. I …
vutle updated
3 years ago
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ok so right now basically every user is broadcasting to every other user that they are online, but this is really problematic if someone is AFK and not broadcasting.
Basically you should have most…
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In actuality, the people does not move in graphs, only the "first X people on display" is changing.
A better solution is mini dots without groups, & enlarge / shrink the dots to interact able element…
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We're running some O(m*n) algorithm performance bottlenecks where we have to compare all Thangs of one type against all Thangs of another type which may be nearby, and doing that with two arrays of Th…
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Is there any way? When the mouse position is at a spacing position, such as the position marked in the screenshot, setSeries hook can return the closest seriesIdx instead of null