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- cocos2d-x version:v4
- devices test on:MI8
- developing environments
- NDK version:19
- Xcode version:12
- VS version:
- browser type and version:
Steps to Reproduce:使用lua版本在64位…
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http://w3.impa.br/~diego/software/luasocket/tcp.html#receive
'*a': reads from the socket until the connection is closed. No end-of-line translation is performed;
until the connection is closed...
as…
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1> QDraw.cpp
1>d:\cocos2dx\openquick\include\qdraw.h(34): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>d:\cocos2dx\openquick\include\qdraw.h(34): warnin…
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Users have stated that we are not truly open-source on Linux because we require `fmod`. This isn't free and they have no other options. During our weekly meeting @ricardoquesada suggested that we coul…
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本文原写于 2014-10-25
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了解脚本语言和编译语言的话,都知道脚本语言轻量和易修改维护的特点,Lua 本身又是由 C 编写而成,作为 C/C++ 的一个功能“扩展”,就是很自然的事了。
Cocos2d-x/quick-Cocos2dx 提供了 Lua 语言绑定,也是为了利用 Lua 语言小巧的特点,可以快速开发功能,而避免使用 C++ 编写时每次都需要编译的情况。
…
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Currently there is no sense of order in the list. Would love to see if listed by category :+1:
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This came out as a hot topic on the godot facebook group.
Right now the open source community is looking for an open standard json file format that stores animation data in the form of keyframes.
We…
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I would like to see a feature for having properties based on a cell in a layer rather than base it on the tileset. Tileset is too global. If I have a small sample of tiles in a map that need one spe…
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聊聊移动端跨平台开发的几种流派
最近出现的 React Native 再次让跨平台移动端开发这个话题火起来了,曾经大家以为在手机上可以像桌面那样通过 Web 技术来实现跨平台开发,却大多因为性能或功能问题而放弃,不得不针对不同平台开发多个版本。
但这并没有阻止人们对跨平台开发技术的探索,毕竟谁不想降低开发成本,一次编写就处处运行呢?除了 React Native,这几年还出现过许多其它解决…
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# "fffaraz/awesome-cpp"
*22-06-2021 13:07*
> A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. - fffaraz/awesome-cpp
A cur…