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I have been learning Haskell for the last year on and off. I have never been able to get SDL.Mixer to play music stablily. It plays then randomly stops, or makes Glitching sounds, or repeats incorrect…
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### Description
I have set up the following effect, but am having trouble getting it to work how I expected it to.
* 1st 'Play sound' effect plays some background music. 'Wait for sound to finish' is…
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### Describe the feature you'd like to see added
Can a random shuffle button be implemented for music tracks rather than skipping up and down.
Is this possible please?
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Hey it's me again
I wanted to share a list of bugs I have encountered. They are more annoyances than anything else, so nothing should be too critical
Since the next update should be a bugfix update,…
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- [x] I have checked the [FAQ](https://wiki.strawberrymusicplayer.org/wiki/FAQ) for answers.
- [X] I have checked the [Changelog](https://github.com/strawberrymusicplayer/strawberry/blob/master/Chang…
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Import winsound
From random import randint
Def creat__music():
count = 5
while count > 0:
winsound.Beep(randint(50, 2000),randint(100, 1000)))
count…
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### I confirm that:
- [x] I have searched the existing [open AND closed issues](https://github.com/navidrome/navidrome/issues?q=is%3Aissue) to see if an issue already exists for the bug I've encoun…
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It's quite jarring to hear the same rewind sound over and over. Perhaps a random sound can be played every time the button is pressed or perhaps you can change the pitch randomly whenever it is presse…
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| JA2S version | Game version | Vanilla bug? | Used to work? |
| ------------ | ------------------- | ------------ | ------------- |
| ja2-stracciatella_0.20.0-git+439a6d3_win-msvc64 | JA2 G…
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Hi,
I was wondering it was possible to create an option to randomize music (example: great sea music could play on Outset island, Forbidden Woods music could play on Windfall Island, etc.). Just an…