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Thanks for working on this, having landcover really makes the map look more complete!
I'm working on a similar project so thought I'd share some findings. At very high latitudes, the details on the…
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RasterSequentialProcessor always subdivides the processing region using scanlines. For tiled rasters, it should be more efficient to subdivide using the block size of the raster.
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The following problem has been reported as an issue to the ESRI support team in Sweden who reported it to Esri Inc Tech Support. Tech support suggested that we should report the problem as an issue he…
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QuES-B (Quantification of Environmental Services for Biodiversity) is a LUMENS module designed to analyse focal area and habitat conditions and their changes within landscapes.
## Objective
To r…
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### Request for documentation
From pull request qgis/QGIS#57902
Author: @alexbruy
QGIS version: 3.40
**Add creation options support to some native raster Processing algorithms**
### PR Description:
…
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As discussed on 07aug24
# Problem
The semiautomatic generation of the processing algorithms documentation is cumbersome. As now this involves the following steps:
1. Manual generated rst code …
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Some sections are now a bit redundant to show `clip` and ``rasterize; we should improve the structure to make clear what the repitition is and what is new.
- mask_and_scale has already been tackled…
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How to reproduce with any library:
![image](https://github.com/EnMAP-Box/enmap-box/assets/45030715/d9b13735-9754-42f7-9fd1-82cec4a6981e)
```
Save parameters for enmapbox:RasterMath
Calculate f…
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```
ERROR: generating texture: image.Decode: unexpected EOF
```
This is encountered with some tiles of the VectorMap District data, due to some issue in the golang.org/x/tiff package.
See: https…
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### What is the bug or the crash?
Grass processing algorithms fail if using raster vsizip input layers. I presume any other vsi*** source would also fail.
I have not checked vector vsizip, but this…