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Thanks a lot for sharing this fantastic work!
**Question:** I see that you have added the `diff-gaussian-rasterization` as a submodule (https://github.com/skhu101/GauHuman/tree/main/submodules/diff…
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Hello,
I'm trying to build on your Gaussian-SLAM repository using this rasterizer however I'm finding that when I use this rasterizer, the render output is consistently an array of zeros for both t…
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I tried SSE2 version of `nsvg__scanlineSolid()` with `NSVG_PAINT_COLOR` code path converted. Benchmark on my i5 661 @ 3.5GHz, Windows 7 x64, Visual Studio 2015 RC, x86 release target. Rendering Ghosts…
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Issue in ./help/assets/aem-pdf-rasterizer.md
1. Access the Assets workflow console at https://[aem_server]:[port]/workflow. Open DAM Update Asset workflow.
This workflow link opens the workflow in…
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Hi !
How to optimize the gaussians in the render process whilehaving a non uniform background such as an image ?
I mean should I modify this part in the cuda_rasterizer ?
https://github.com/gra…
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Hi, thanks again for open-sourcing this rasterizer. The `README` file mentions that the rasterizer should be called using:
`render(..., viewmatrix=w2cT, fov=(self.half_tanfovx, self.half_tanfovy), HW…
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Hi, Great work! nd rasterizer is around 10x slower than sh rasterizer. To be precise, my model inference time with sh rasterization is 0.008s which gives me >100FPS as described in the original gaussi…
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Dear authors, comunity,
Is it possible for you clarify my understanding on how the pose optimization works ?
In my understanding the pose is optimized via gradient descent to minimize the jacob…
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Code in devices/video/voodoo.\* is the last user of the legacy polygon rasterizing code as well as at least one other legacy MAME construct. A restructuring of the code will make the voodoo emulation…
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It would be awesome if I could jump between presets on my vectorscopes on companion, the user manual for this scope specifies multiple ways to control it via network!
https://www.leader.co.jp/en/pr…