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[Redacted]
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I don't currently have the resources and motivation to actively maintain this repository, and also haven't contributed many changes recently. That award most certainly goes to @kagikn. Plus I generall…
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I feel like ScriptHookV.NET would benefit from being upgraded from .NET Framework to .NET 5.0 (or .NET 6.0) mainly to take advantages of newer C# features (or maybe even outright directly use Roslyn a…
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https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/Weapons/WeaponCollection.cs#L49
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https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/Entities/Peds/Tasks.cs#L376
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REQUEST_MODEL
https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/55bb16b3342c2a44f8189b93c10db456da9f6ce1/source/scripting_v3/RDR2/Entities/Model.cs#L70
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CAM::RENDER_SCRIPT_CAMS
https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/World.cs#L256
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https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/Entities/Peds/Tasks.cs#L253
Function.Call(Hash.TASK_PLAY_ANIM, _ped.Handle, animD…
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AI::CLEAR_PED_TASKS
Only one params from gta
.Net scripthook also uses one
https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/E…
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https://github.com/Saltyq/ScriptHookRDR2DotNet/blob/5494222ee3494d18c104f3a0fb42a267244cd246/source/scripting_v3/RDR2/Entities/Peds/Tasks.cs#L376
public void ClearAll()
{
Function.Call(H…