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Hi, first of all thanks for viewscape, we're a citizen science association and we've been using it to provide principled, evidence-based information about the view shed and visual amenity impacts of p…
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This is for the base NTSC Snake Eater, Subsistence's widescreen does not have the same issue.
Using the widescreen patch when in areas that have water (ie the Swamp immediately after meeting EVA).
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Function request: When transmitting through refraction at the end, if the transmission exceeds the boundary, it should be rejected instead of being directed after transmission
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Viewing solar eclipses close to the horizon, we see that the corona texture is not affected by atmospheric refraction. See the screenshot below.
![stellarium-117](https://user-images.githubusercont…
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I am currently working on adding atmospheric refraction. I can do two things:
1) use a python library that has various methods implemented and verified and I make an optical element interface to th…
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We discussed refraction in class, but I don't see any references to it in the assignment. To confirm, we do not need to implement refraction for A2, right?
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Here is the code (updated 2023-12-11) to correct an fch file and write out a new fits file result. This version corrects a critical error from before, and also creates and writes out new mfs files. …
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### Description
Sorry for bad english, hope you will understand, the issue is that first rare relic of TA is for refraction (how many damage did refraction block) have no progress no matter how much …
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## Problem
If the `ctx` used in `DialContext` is cancelled AFTER the function returns, the returned `water.Conn` will be closed.
See https://github.com/hwh33/water-context-bug for an example.
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