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**Describe the bug**
Add support for the Render Graph API.
**To Reproduce**
Add e.g. FlatKit Fog renderer feature in a new URP project in Unity 6 and enter play mode.
The following warning wil…
emlai updated
4 weeks ago
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Pixel 6, Android 16
The graph does not render correctly, from anywhere in the program.
In addition, the rendering speed is very slow. About 1FPS
This can be seen by the animation of the graph an…
Axiks updated
1 month ago
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I'm using thebe core, and already make it work, include matplotlib graph, show dataframe and etc.
However, I got some error when rendering plotly graph.
I'm using thebe in [slidev](https://github.co…
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### Prerequisites
* [ ] Put an X between the brackets on this line if you have done all of the following:
* Running the latest version of Constellation
* Attached the ***Support Package*…
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Currently the colour picker cannot be used for the graph components rendered from goal list
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This is just a question. I was wondering if you plan to update this to support Unity 6 (2023 a.k.a. 6000) and the Render Graph API?
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Hello, I'm using d3-graphviz for rendering a diagram. I would create the graph with [transitive reduction filter](https://graphviz.org/pdf/tred.1.pdf). But is it possible or not?
If yes, can I execut…
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Failed examples:
```
rspec ./spec/lutaml/command_line_spec.rb:39 # Lutaml::CommandLine.run when lutaml files passed when one file passed without args generates dot from lutaml
rspec ./spec/lutaml…
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I had an issue where the blur didn't work at first, although I followed the exact instructions in the readme. I use Unity 6 LTS (6000.0.23f1) and had to check this Compatibility mode option under Rend…
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Bars of time spent on different parts of execution should always **stack** on top of each other, instead of rendering otherwise.
![Screenshot 2024-07-25 at 12 19 00](https://github.com/user-attachm…