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![legs1](https://github.com/RexmecK/Drawable-Generator/assets/97263808/cd514956-6ca1-4299-8c02-1242b550d55a)
![legs2](https://github.com/RexmecK/Drawable-Generator/assets/97263808/025cf6d9-e606-46a5-…
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if we pass path argument in `painterResource` like `drawable\image.svg` it throws an exception that resource not found . But if we pass `drawable/image.svg` it will work.
In Windows classes like Path…
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Currently used only on Android, the Location Indicator Layer has a custom implementation, GL shader & all, and it won't work on Metal.
The objective is to reimplement this layer using the new Drawabl…
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```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…
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```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…
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no matter what I try, I _cannot_ get `npx capacitor-assets generate --android --ios` to generate the following files from the assets I provide:
* `android/app/src/main/res/drawable/splash.png`
* `…
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```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…
-
```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…
-
```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…
-
```
What steps will reproduce the problem?
1. try to decompile/decode
2. when apk resources (xml, png) contains .9. or two dots in a filename doesn't
manage to decode the file
3.
What is the expecte…