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Road signs and poi icons aren’t being shown on the Americana basemap
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As the environment artist, I need to add some addition road signs so that the player is immersed further in the idea that they are in a city.
CoS
- 3D Model Stop Sign
- 3D Model Pedestrian cros…
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I am now trying to implement road/traffic signs into my Blender add-on. However, I could not find any scenariogeneration example including traffic signs. Could you add one? Especially with STOP signs …
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> Indented items completed
I never thought it possible with the huge array of existing road signs, however there's a few situations I keep running in to for which there are no road signs in the pac…
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The document mentions that attacks on road signs might not be well motivated from a financial perspective. This may or may not be true, however, an attacker's goals are much more than just financial. …
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UK-MR 4L2W-22 Bike road:
![image](https://user-images.githubusercontent.com/1386719/69699236-4e8f7f80-10df-11ea-9d51-37e1950e330a.png)
This is at the end of a long stretch of that 4-way road. Fo…
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This seems to affect most tunnels as far as I can tell.
![image](https://user-images.githubusercontent.com/1386719/69475005-a799a380-0dbf-11ea-9cdf-b33dc9c17ba5.png)
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**Is your feature request related to a problem? Please describe.**
(TBD) Currently, the chapter and its subchapters are lacking text and illustrations. https://publications.pages.asam.net/standards/A…
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Per discussion related to traffic signals https://github.com/ZeLonewolf/openstreetmap-americana/issues/795#issuecomment-1434905662, I'm opening a new issue to track rendering stop signs (`highway=stop…