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Discord: logical123#0
Feature Req. The ability to hook scripts from the Top Menu.
Use case: If a modder wishes to do something to it, like randomize/change the Background, or music, etc.
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i wish there was a script-compatible offline version of beepbox that could be sent a .json or song hash, and then just render an audio file automatically. as im writing this im in the process of tryin…
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Could not find just an empty scriptable text widget, for example to display detailed information about current track.
Example how it looks like in quod libet:
![image](https://github.com/user-attac…
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Discord: traio#0
FR: Scriptable BaseSettingsMenu? (this may not be necessary)
Use Case: Starter menus, configurations at the beginning of game
And also perhaps extendable settings than the default…
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hi. any chance of getting this to work with a scriptable render pipeline like URP? thanks.
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May I ask the great god, can you do the automatic splitter of each boss of the black monkey or do you know someone who can make it, there is a manuscript fee, and we have crowdfunded
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I want to be able to write custom scripts that create custom animations and can modify objects in the scene etc.
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I have an issue with an application that implements the scriptable event handler use case and also provides a REPL interface:
The book recommends that imports be placed at the top of the script: ht…
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The Bundle dialogs are a good candidate for us to explore and extend Editor Script support in the editor. We have a real need for feeding custom parameters to Bob in order to support proprietary targe…
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### Issue description
I've been trying to locate the lifecycle hook that would allow me to run a script after npm install has been run and before the zip is created.
I've tried before:package:crea…