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the shadows in the sample do not appear sufficient to our standard
![image](https://github.com/user-attachments/assets/6643007b-6147-4f74-8062-4811d13844d8)
![image](https://github.com/user-attach…
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## Severity:
SEV-4 | Minor issue
## Description:
If you jump to 47,115, you will notice shadows flickering
## Operating system:
Win
## Error:
NA
## Expected Behavior:
Not having/seeing flickering
## C…
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Positions are buggy also shadows are sometimes more than they should be.
https://discord.com/channels/689515979847237649/1129105388168556554/1286639169262719020
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https://leafletjs.com/examples/wms/wms.html
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Clouds cre…
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### Game Name
Shadows: Awakening
### Game code
CUSA10346
### Game version
v01.00
### Used emulator's version (only released versions are acceptable)
v0.3.0
### Current status
Nothing
### Ope…
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As currently configured the torch scene isn't casting shadows. I think this is just adding the light to cull mask layer 2 but I'm fuzzy on the details off hand.
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### Description
Utilities to add or remove shadows to elements.
### Design
https://getbootstrap.com/docs/5.3/utilities/shadows/
### Tokens
- [ ] Tokens for this component are ready
#…
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**Describe the bug**
Shadows are not visible around windows or menus drawn by the pekwm
**To Reproduce**
Start pekwm window manager
Start fastcompmgr -c
**Desktop (please complete the follo…
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I have the following shadow settings set
```
decoration {
rounding = 10
# Change transparency of focused and unfocused windows
active_opacity = 1.0
inactive_opacity = 1.0
…