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Chat GPT has the following suggestions for improving the existing README.md:
1. Provide a brief introduction to NEAT and explain how it differs from other evolutionary algorithms, such as genetic a…
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Hi,
sorry for opening an issue for this, but i dont know how else to contact you.
Is there any documentation on how to actually implement SharpNeat? There is a collection of examples somewhere in th…
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I am currently using your repo in Unity 2020.2, and it actually works, which is a good thing!
Though I have stumbled upon a few optimization issues:
- ControllerMap in Optimizer.cs keeps growing…
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Last year, I was learning about ANN and EA by playing with existing projects, and I particularly liked this 3D 4-legged walker based on a [research paper by Gregory Morse](http://eplex.cs.ucf.edu/supg…
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Could I create a CPPN using this library ?
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Now AFAIK the only way to save a network is with pickle.
It would be very helpful if it could be saved in xml file so it will be more version-independent and maybe even used later with other NN librar…
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When we decode a genome to a neural net we tend to allocate a few arrays. It would be good to try and use ArrayPool (probably, actually MemoryPool.Shared ?) where possible to minimise allocation and G…
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Relative to other implementations?
Really interested
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The main problem I've run into is that the `Random` on different versions of C# while using the same seeds do not result in the same sequence. This is mainly between Mono and .NET.
We've also found …
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Consider replace the exhaustive evaluation of all input combinations (e.g. 2^11= 2048 evals for binary11 multiplexer), with a scheme such as the following:
E.g. for binary 11, with 3 address input …