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## Version
* Phaser Version: 3.85.0-beta.2
After creating a `ParticleEmitter`, subsequent changes to the emitter's `speedX` and `speedY` properties are not taken into account. Below is a m…
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Hi,
I am trying to get gif out of a video using the moviepy module. I have the following code:
```
from moviepy.editor import *
clip = VideoFileClip("magicstat_introductory_video.mp4")
clip =…
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### Description
I've implemented a bunnymark demo on top of React native Skia, and I use Atlas for sprite rendering.
It all works perfect on my iPhone 12 mini, and renders 10000 bunnies every fr…
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So I made that old game called table tennis (look it up on google so you know what i am talking about).
I use this simple code to check if the ball is hitting the 1 square or the 2 square.
i…
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In TBomb by The SpeedX the numbers of Failed sms are too much if I choose 50 sms to prank or send 20 of them get Failed to sent
Can you please Debugg this and make the sms sending rate atleast 80…
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现在每次调用新建都不得不重读文件,太慢了,需要预加载!
如:
```C++
// 发射子弹,father 中有需要的内容
BaseObject* NewBullet(BaseObject* father, const std::string& name)
{
// 问题->
Json::Value objectData = readJsonFromFile(BUL…
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Can you add Philippines please..
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can you guys help me to make the collision(its in function checkBrickCollisions) with the brick so the player jumps jn them and helpe me make so the jumper jumps only once heres the code (JS)
var …
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- `sfml2.1`: переменная объявляется и тут же используется `float x = x + speedX * dt;`
- `CMakeLists.txt` вообще не работает
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hey again ive donee the collision it works on top f the brick but not in the bottom in dont knw why heres the js
var canvas = document.getElementById('canvas');
var context = canvas.getContext('…