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Including but not limited to:
Smaller hero models for elementals (maybe increase cenarius also)
Black empire limited elite too squishy?
Skywall elite too squishy?
All old god factions have tanky…
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`resultSummary` div in Clustering dialog has unnecessary "squishyness" when adjusting **Length variance of choices** slider.
### To Reproduce
Steps to reproduce the behavior:
1. First, import tes…
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### Prerequisites
- [x] I am running the latest **alpha** version of MineColonies and Structurize for my Minecraft version.
- [x] I checked the MineColonies/Structurize [wiki](https://wiki.mine…
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Hey @thomasjbradley, could you please help me, I'm struggling a bit, i changed something and now my navs are all squished together, and I have no idea what happened.. Also, how would i make sure th…
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1. Set browser height to 720px
2. Visit https://belowtheline.org.au
3. SQUISHY
![image](https://cloud.githubusercontent.com/assets/97317/15562696/de2883a8-2344-11e6-9b27-087f157708f7.png)
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It took about 3 Flamestrikes from a random mob to kill him. I can't remember him ever being so squishy. Could you look it up? Thank you.
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json={"flan":["consistency":"squishy"],"toast":{"consistency":"crunchy"}}
returns
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```
Should Return
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```
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it feels like we're using touch-based d'n'd instead of mouse-based d'n'd which is intrinsically "squishy" as you have to move 5-10 pixels before a drag operation is registered and the piece is first m…
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Consider adding Seq or ArrayList as a way to extend Arrays with squishy methods.
``` javascript
var seq = Seq([1, 2, 3]);
seq.filterNot(_.isEven);
seq.toArray(); // [1, 3]
```
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- [ ] halo
- [x] rotation
- [ ] squishy animation
- [x] crown on top
- [ ] SFX