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When I want to render the video of the SC2, I used the following command as the intro shown
python -m pysc2.bin.play --norender --rgb_minimap_size 0 --replay 1c3s5z_2024-01-11-06-43-01.SC2Replay
But…
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# StarCraft II: A New Challenge for Reinforcement Learning #
- Author: DeepMind, Blizzard
- Origin: https://deepmind.com/documents/110/sc2le.pdf
- Related:
- https://github.com/deepmind/pysc2
…
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Under Documents > Starcraft II > Replays, I am unable to parse replays
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Hi,
I am trying to process replays in order to extract some features out of them. I use a custom ReplayObserver and this is how the main function looks like:
```
int main(int argc, char* argv[]…
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Hi all,
I was trying to extract some information from replays using the replays_action.py, the game instance did come up as well as the replay info. But the time "froze" at 00:00 in the game and th…
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So far the development of the library has been totally dominated by Starcraft II replay format, and each file inside SC2 replays is compressed by DEFLATE. I need to investigate other kinds of MPQs and…
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To make working with StarCraft II replays easier for scientific publication.
Based on the implemented ```Dataset``` classes: ```SC2EGSetDataset```, and ```SC2ReplaypackDataset``` it should be possibl…
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I use "coordinator.SetProcessPath("L:/StarCraft II/Versions/Base55958/sc2.exe");" to start the older version but there was a error info means "Your StarCraft installation is damaged.".
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I haven't found an elegant solution though to ensure map **version** used for in match/replay is the same as the what's supplied as mapdata in the SC2APIProtocol.RequestStartReplay.
Kevin @Blizzard…
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