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Presently a mutex is used to prevent data hazards on the consensus `State` struct.
https://github.com/skip-mev/cometbft/blob/48db7ac0037db4e16eab7536a05966f928a4b70b/internal/consensus/state.go#L93…
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https://refactoring.guru/design-patterns/state
https://en.wikipedia.org/wiki/State_pattern
https://youtu.be/tv-_1er1mWI?t=599
https://gameprogrammingpatterns.com/state.html
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Setup an index to store posts by created date desc.
- [ ] Indexes - [An Intro To Indexes | TinyBase](https://tinybase.org/guides/using-indexes/an-intro-to-indexes/)
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Change the data access to use queries.
- [ ] Metrics - [An Intro To Metrics | TinyBase](https://tinybase.org/guides/using-metrics/an-intro-to-metrics/)
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**Description:**
The Collector State design pattern is a behavioral design pattern used in real-time software to manage scenarios where a sequence of messages needs to be collected before initiating f…
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**maplibre-gl-js version: 4.7.1**
**browser: Google Chrome 130.0.6723.70**
Hello everyone:
I want to change the fill image of the polygon, using the **fill-pattern** attribute work with **featu…
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We don't have to do this in this PR, but I do wonder if this is all cleaner and more easily done with this pattern:
```js
const state = reactive({
holder: '',
...
});
```
…
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Can i use modx алк shared state pattern? Without set parameters from parent to child component? Like use_context_provider provider?
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**Description:**
The State-Action-Model (SAM) pattern is a modern approach to state management in JavaScript applications. Unlike traditional MVC frameworks, SAM separates the state, actions, and mode…
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**Description:**
The Finite State Machine (FSM) design pattern is a behavioral design pattern used to model the behavior of a system that can be in one of a finite number of states. The system transit…