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Already reported on #399, just giving each of the 5 crashes a proper tracking method.
To Reproduce:
A. Click build database.
B. It will finish the process but no DB will be built because the foll…
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### Origin of idea
I want to use it on steam deck and bazzite ( and on fedora the curent build segfault)
### Suggestion/proposed solution?
Add a flathub/flatpak package to make installation on linu…
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**Description**
MobileWebAuth login doesn't work. Function _finalise_login throws an error -
```
line 323, in _finalize_login
data = json.loads(login_response['oauth'])
…
voviz updated
3 months ago
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The default timeout for WebAPI requests is set to a fixed 100 seconds currently, and there's no simple way to reconfigure it for classes like SteamDirectory that use the SteamConfigurationWebAPIExtens…
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Leaving out certain steamObj parameters while using the `getOwnedGames` method results in thrown Errors.
> /node_modules/steam-webapi/index.js:129
> throw new Error("Missing required field: "…
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Hi
A sample to avoid after a ban the comeback of haters , trollers and cheaters using their shared library of steam's games .
```
import json
import requests
steam_id_64 = "yyyyyyyyyyyyyy…
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```python
Traceback (most recent call last):
File "/home/pzserver/PZModScraper/getcollection.py", line 60, in request_ugc
return api.call(method_path='ISteamRemoteStorage.GetPublishedFileDeta…
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Connection timeout but i have good network
```
package main
import (
"fmt"
"github.com/Philipp15b/go-steam"
"github.com/Philipp15b/go-steam/protocol/steamlang"
"log"
)
func main() …
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This is probably more of a tracking issue since its not possible to get all data that is exposed in the XML feeds in the WebAPI.
The rate limiting on Steam Community is getting progressively more str…
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Currently, you have to put all code that might need WebAPI into the callback to `Steam.ready`. This is inconvenient and not technically necessary, since existing methods don't change.
I propose to ad…