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The "Show unit of measurement" selector is inactive for sensors that have a valid "unit_of_measurement" attribute. I can verify that the plugin can see the unit of measure by switching the entity text…
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Can't get a steamcontroller to work under any circumstance (havent tried tunneling the stuff trough xpadder yet, will report back later)
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I have a self build Steam Machine with SteamOS Brewmaster. I can turn on the system by pressing the steam button on the Steam Controller but then a few seconds later the controller turns off again.
So…
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#### Your system information
* Steam client version: 1660688177
* SteamOS version: 3.3.1 (20220810.100)
* Opted into Steam client beta?: Yes
* Opted into SteamOS beta?: Yes
* Have you checked…
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Arch Linux
Kernel 4.18.3
Proton 3.7
Nvidia GTX 1070 - nvidia-beta 396.54
KDE Plasma 5.13.4
KDE Framework 5.49.0
Qt 5.11.1
Game crashes with logfile report. The logfile shows:
```
[input:Ste…
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I'm trying to figure out if there is a way to use this library asynchronously.
Currently I'm using the following (utilizing c++11 threads):
```cpp
void handleController()
{
while(running)
…
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I am attempting to build this library from source and get the example.c to run, but I continue to run it to errors trying to compile it using cmake.
[error.txt](https://github.com/kolrabi/steamcont…
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I have configured my game to use the ISteamController class, and it works locally perfectly, but when trying to use Remote Play to connect my game to other players, the inputs simply dont work.
The…
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I'm trying to implement this library using a custom CMakeLists file, and seemingly I got it built and added. However when I try to run `[SteamControllerManager listen]`, I get a bad access error in `s…
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Hi, your readme is a little confusing - it says "This is a little C library for Linux based operating systems", however there does seem to be some Windows-specific stuff in here.
I want to be able …
evilC updated
7 months ago