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Did you end up creating a full working implementation of the straight skeleton algorithm? I see there's a lot of the parts needed for it here, but was it completed, working for both concave/convex pol…
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Hi,
I am opening an issue to provide an example on how to generate a Straight-Skeleton via SVG. It does not contain the actual lines of the straight skeleton, but some tricks on how to generate it as…
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## Issue Details
- [ ] Weighted straight skeletons of polygons with holes cannot handle "backward" splits: one needs to also detect and handle Split Events on *concave* vertices of holes. Geometry:…
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The first function is in 2D Minkowski Sums, the second function in Straight Skeletons.
We suggest to replace the latter by straight_skeleton_offset_polygons_2()
We stick to plural as it does not ge…
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# API Services Portal Issue
## User Story
**As a** _API provider on the Portal_,
**I want** _page elements to consistently load quickly AND use appropriately sized skeletons during loading_
**…
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## Floating UI Integration
https://floating-ui.com/docs/useTypeahead
## Maintainer Requests
The following requests are coming straight from the Skeleton team. These are highly likely be imple…
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## Zag Integration
Zag docs are currently unavilable, but Ark has an example:
https://ark-ui.com/react/docs/components/tree-view
Update: the [Zag team has confirmed](https://github.com/chakra-u…
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> [!WARNING]
> This issue is a work in progress.
This will act as a hub to centralize for this information.
## Proposal
- https://github.com/skeletonlabs/skeleton/discussions/2629
## Mai…
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> [!WARNING]
> This issue is a work in progress.
This will act as a hub to centralize this information.
## Maintainer Requests
The following requests are coming straight from the Skeleton t…
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Hi there,
i am just starting to look into cgal, because of the new feature `Weighted Straight Skeletons` wich is supposed to be included in the current git version.
is there any change someone…
pcace updated
9 months ago