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Sergio has already optimized the SVGs in `public/images/fide-fed`. However, some SVGs are too complex to be optimised further.
On a fresh load for a [broadcast with lots of players](https://lichess.o…
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**Окружение:**
MacOS Sequoia 15.0.1 (24A348) / Windows 10 (Версия 22H2, Сборка ОС 19045.5011)
NodeJS 16.20.2
npm 8.19.4
🅃 🄰 🅁 🅂 : TARS-CLI version: "1.13.1"
🅃 🄰 🅁 🅂 : TARS version in current proj…
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Importing the 'node_modules/flag-icons/sass/flag-icons.scss' in an scss file isn't working in newer angular applications with the esbuild bundler (which is now default).
When I do this in my `style…
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### Summary
When I open https://yts.mx/assets/images/website/logo-YTS.svg in Ladybird, it doesn't render
### Operating system
macOS
### Steps to reproduce
1. Open Ladybird
2. Navigate to https:/…
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```
Our PNG-based toolchain uses waveflag.c, which I wrote to use two channels of a
mesh gradient to texture-map the flag on the wave mesh. With SVG, we don't
have that preprocessing luxury anymore…
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You could provide the flags in the SVG format.
This might help: https://github.com/koppi/iso-country-flags-svg-collection
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```
Our PNG-based toolchain uses waveflag.c, which I wrote to use two channels of a
mesh gradient to texture-map the flag on the wave mesh. With SVG, we don't
have that preprocessing luxury anymore…
-
```
Our PNG-based toolchain uses waveflag.c, which I wrote to use two channels of a
mesh gradient to texture-map the flag on the wave mesh. With SVG, we don't
have that preprocessing luxury anymore…
-
```
Our PNG-based toolchain uses waveflag.c, which I wrote to use two channels of a
mesh gradient to texture-map the flag on the wave mesh. With SVG, we don't
have that preprocessing luxury anymore…
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**Describe the bug**
There seem to be flaky tests related to the multi-select component when running `yarn test:vite`.
From what I can tell, within the test, we render the multi-select component, clic…