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It would be nice to implement the 1.14 protocol in gtetrinet. This is a simple extension to the protocol that distributes the same sequence of blocks to all players (at least in pure mode). This is pe…
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GTetrinet suggests tetrinet.org as the defaut server, but this server has been down for a very long time. Maybe you could consider changing it?
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Rather than (or perhaps in addition to) keeping a local list of server bookmarks, iTetrinet could pull an up-to-date list of active servers from the servers.tetrinet.fr, in XML format, located here: h…
xale updated
14 years ago
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Tetris is possibly the single most played game in history of video games. [Tetrinet](http://en.wikipedia.org/wiki/TetriNET) is a great extension of Tetris to multiplayer.
The objective of this projec…
Yoric updated
7 years ago
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Adding support for the TetriNET spectator protocol, TSpec, in a future release shouldn't be too difficult.
xale updated
14 years ago
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Since iTetrinet targets Leopard and above, it could ideally use CoreAnimation for the game view at the very least, and possibly the other parts of the interface. This would make iTetrinet really stand…
xale updated
14 years ago
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This is a list of features that I want/improve. Some requests have details with its individual issue page.
- Bombliss Gamemodes [(details)](https://github.com/nullpomino/nullpomino/issues/36)
- TG…
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Users should be able to configure the frequencies of the different blocks when playing in offline mode, either on a per-block basis or using a set of pre-defined configurations.
xale updated
14 years ago
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```
Please patch Quadra to where the new block at the very top will FULLY appear
rather than slowly peeking out. This issue is the biggest drawback of Quadra.
```
Original issue reported on code.g…
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```
Please patch Quadra to where the new block at the very top will FULLY appear
rather than slowly peeking out. This issue is the biggest drawback of Quadra.
```
Original issue reported on code.g…