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when code like this, everything is OK
vr::VRDriverInput()->CreateScalarComponent(container, "/input/joystick/x", &input_handles_[MyComponent_joystick_x], vr::VRScalarType_Absolute, vr::VRScalarUnits_…
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In iOS, if `isNavigatingWithKeyboard` is set to true via attached keyboard or a focus event outside of the `_isMouseUsedTimer`, then `_onMouseDown` will not set `isNavigatingWithKeyboard` back to fals…
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adding touch drag events alongside the mouse events would allow mobile compatibility.
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When trying to break a mob spawner with a pickaxe enchanted with silk touch, the spawner breaks and does not drop its item...
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### Describe the bug
When I try to listen to the events of touch end it does not fire the event
### Example
![Screenshot 2024-04-05 223022](https://github.com/antvis/Graphin/assets/65743818/06293…
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There is some tweaking that needs to happen before the Touch Keyboard is ready for use.
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Touchscreen does not work with XT2315-1 NA model.
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## Description
We need to provide further options for the 3D map navigation aimed to limit the user interaction for a more guided 3D experience in contexts where the navigation should not go out…
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I just purchased the 2.1" LilyGo-T-RGB half circle.
I've made a simple UI and was playing around with it. It's quite literally a screen with some text on it I guess similar to the Hello World ex…
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```
- Touch events are handled by a GestureDetector before being send to the
TouchHandler.
- Added a handleFling method to the TouchHandler which animates a fling of a
chart.
- Added nineoldandroi…