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**What** - description of what you me to do
Example: Hey @autopilot implement
I need to extend shapes drawing with a new "Triangle" shape
**Why** - explain why this is important
I need the abi…
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the top face of a solid has the same winding as the bottom face
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![image](https://github.com/ohhmm/skrypt/assets/12464354/782aaf61-9829-45d9-a65d-b8da28aee8b2)
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Could we add fairness criteria to the `EdgeDecimator` module? An idea would be to only allow removal of edges, which do not lead to degenerate triangle shapes.
https://graphics.stanford.edu/courses…
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When calculating the Delaunay triangles, an error occurs in the case of point groups with `openphi==True`. The number of triangles depends on the number of octants and nodes of the grid, whereby (nK…
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### Current behaviour
"triangle-down" and "triangle-down-outline" are not recognized when using ``
### Expected behaviour
"triangle-down" and "triangle-down-outline" should work like any other Ma…
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can you put feature to openboard like draw triangle or rectangle to make this app the best
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Any objection to me moving the DomainSets specific code from
https://github.com/JuliaApproximation/MultivariateOrthogonalPolynomials.jl/blob/master/src/triangle.jl
to here?
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The top of `upsamplePrimitiveForRasterOverlays` has this:
```cpp
if (primitive.mode != MeshPrimitive::Mode::TRIANGLES ||
primitive.indices < 0 ||
primitive.indices >= static_cast(p…
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Hello, I'm trying to import a model of an arcade cabinet into GameMaker. On the left is how it appears in Blender, and on the right is in GameMaker and something is clearly wrong with it. The model be…