-
Initial guess, have 2 project wide lists (undo and redo). every command gets added to the undo list. every time we undo, add it to the redo list?
-
UI:
- add a panel on the right showing history commands executed
Backend:
- follow proposed approach on DG
-
Thanks to @rpatters1's work in #24744, we now have an Undo/redo history dialog:
Some more refinements are to be made to this dialog.
### UX/UI
There is no distinction between undo items and …
-
Mistakes happen frequently when designing, and having to clear everything because of a small error is frustrating.Adding basic undo and redo buttons to allow users to go back a step or restore a previ…
-
Steps to reproduce:
1) Open a scene
2) Rotated it by typing a number in the rotation
3) Make a rectangular selection
4) Delete it using the del-key
5) Undo that using CTRL-Z
6) Press CTRL-Z ag…
-
### Is your feature request related to a problem? Please describe.
When I accidentally pack/unpack a flux, I want to quickly undo it.
In particular, it is not possible to undo simply by unpacking, fo…
-
assign me to make an undo and redo button for which the user can undo and redo the changes.
-
- [ ] Review how communication works within Angular (Input, Output, EventEmitter, Subject, BehaviourSubject, rxjs).
- [ ] Review how the previous communication worked on the sidebar.
- [ ] Move toward…
-
currently it works well for shapes, but deletes entirely pen and eraser.
-
For undo and redo memento design pattern
Two stacks: history(undo) and redo stack
Ex: add class goes in undo opposite (remove class) redo (pop undo and put into redo stack)
https://refactoring.g…