-
In some contexts the nerdfonts are not easily available (e.g. when pasting a copy of the tree into some documentation).
I'd like a mode that just uses standard unicode characters for icons rather t…
-
## Bug Description
Many unicode properties are not suported, they are too many to test and report here, and you are probably already aware of them, but here is a list of some of it:
- Loose matc…
-
### Environment
-
### Reproduction
1. add some unicode content to `playground/search/content`
2. run `pnpm dev search` to play the search playground
3. type any words to search, check the `search…
-
I haven't run the numbers yet for this crate, but I did for [`ua-parser`](https://github.com/ua-parser/uap-rust/pull/4) which brings down memory consumption significantly.
I was initially just goin…
-
For a few weeks now, the first time I am using certain PG features often leads to tons of warnings. When I do the same thing again, the warnings do not repeat. Feels a bit like some warning deduplicat…
-
Maybe I'm trying to explain some logic conundrum to a friend and I need to send many lines of explanation. It might be nice to be able to say for example `/set unicode ON` and the scripts converts eve…
-
The unicode char `u\(fb0c)` used in Tree Mode was moved to `u\(f060d)` in Nerd Fonts 3.0.0.
My suggestion would be to update the glyph to `u\(f060d)` or better yet make it customizable like `sessi…
-
Built it for macOS (Sonoma 14.5) and ran it. Runs well in ASCII but with no color. Some colors work in Unicode but it glitches out fairly quickly with colors bleeding all over the place.
Relevant s…
-
Love the project! 😊
What do you think about adding the [regex](https://github.com/slevithan/regex) package to offer extended JS regex syntax (atomic groups, possessive quantifiers, subroutines, etc…
-
Whenever I open a new file and use the auto-completion for unicode symbols, the auto-completion extends to the actual unicode symbol instead of using the isabelle style (for example ⊆ instead of \). F…