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**Describe the bug**
I'm not 100% sure about it, but over months of usage I've noticed a correlation between system instability (that I experience as videogames crashing) and having a pending update.…
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The purpose of this issue is to implement and test different mechanics into the game engine, without those being previously designed. From these ideas, we will define the videogame.
Tasks
- [x] Imple…
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**Project description**
Adventure Game Studio (AGS) - is the IDE and the engine meant for creating and running videogames of adventure (aka "quest") genre.
The IDE is not available for Linu…
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[NoesisGUI ](https://www.noesisengine.com/)is a powerful User Interface middleware for videogames and realtime applications, currently the engine uses PyGUI which is old and no longer maintained while…
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The video game industry faces similar issues as we do. While they might optimize for slightly different use cases, they are good at writing computationally demanding software. But they're even better …
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# Compatibility Report
- Name of the game with compatibility issues: **Monster Energy Supercross - The Official Videogame 3**
- Steam AppID of the game: **1089830**
## System Information
- GPU: …
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[NoesisGUI](http://www.noesisengine.com/) is the multiplatform approach of XAML for realtime and videogames. Although it implements many of the features of WPF, it also takes a few from SL (like 3D pr…
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I am using unity3d (engine for videogame design) which uses visual studio and C # language to program, I have included the maximasharp libraries and recognizes them without any problem, my problem is …
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The idea here is that we will have game snapshots from regular times saved in files, that we can retrieve to memory and plot to check what is going on.
- One should implement a visual toolkit to outp…
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Hello,
I have a big trouble with the usage of datagrid. When I try to add value, my program crashes in the rendering part. I do not understand why. In Geometry.cpp line 91 or 194 (i don't know exactl…