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## System Info
OS: Linux (Nobara 40, Fedora based)
GPU: AMD RX 7700XT
CPU: Ryzen 9 5900X
GPU Drivers: Mesa 24.3.0-devel
WM: Kwin (Wayland)
## Issue
Not 100% certain what Vroid version my mode…
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### Verification
- [X] I understand that [if I ignore these instructions, my issue may be closed without review](https://github.com/Homebrew/homebrew-cask/blob/master/doc/faq/closing_issues_without_r…
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I want to separate Hair bone from body bone
(to use modular on different character body)
but when I delete body bone and try to export
the add-on don't allow it until it get all body bone
is it po…
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Consider replacing the current VRM models, Godette-chan (Godette_vrm_v4.vrm) and AliciaSolid_vrm-0.51.vrm, with alternative models.
For greater diversity in available assets.
## Background
Th…
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I imported a vrm model, added some keyframes and exported it as another vrm file. However, when I reopened it, the keyframes did not exisit and only the first frame was saved.
But the animation was…
czpcf updated
3 weeks ago
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[](url)Feature request for more morph targets, this will allow for a huge variety of customization especially for npc's and character customization. VRM4U needs this feature.
Morph Targets for [bod…
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## 環境情報
- VRM version: `VRM-0.126.0`
- Unity version: `Unity-2021.3.27f1`
- OS: `Windows 11`
## バグについて
シーンビュー及びゲームビューにてアニメーション再生すると、コンストレイントを実装した部位(腕・太もも)が破綻する。
ただし、プレイモード再生すると正しく表示される。
(…
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The title says it all. I updated VRoid Studio today and when I opened it, the plugin stopped working. is this a issue just for me or does the plugin need to be updated?
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- UniVRM version: `0.126.0`
- Unity version: `Unity-2022.3.17`
- OS: `Windows 10`
## Describe the bug
- Using Vroid Studio 1.29.2 from Steam I create a character vertion VRM0.0 and update it u…
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![image](https://user-images.githubusercontent.com/7824814/63828885-d52ea680-c9a2-11e9-964f-26fc1c054df9.png)
髪の断面にアーティファクト。MatCapを見るとわかりやすい。
たしかUVのdeltaが無いなどで前にも苦しんだ箇所。
0b5vr updated
5 years ago