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Players use disconnect to avoid waitstates. For example, if you econvert for 2,000 mana, just disconnect, reconnect, and you can continue combat without being victim to the waitstate.
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According to Tonc, DISPCNT Bit 5:
> Allows access to OAM in an HBlank. OAM is normally locked in VDraw. Will reduce the amount of sprite pixels rendered per line.
This matches what GBATEK says:…
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PCem version: 17
Host: Win10 Pro 22H2
Guest: Win98SE (Latest 98SE updates manually installed)
Host CPU: i9-9900K (Guest stays around 100%, though no gaming yet)
Guest Related Settings:
MB: [Slo…
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According to the documentation and based on our clock speed you can run the flash with 0 wait states.
In my ElectronHAL/OS combination I have this running now for quite a while and it operates withou…
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# Bug Report
When a modal is hidden, it checks for other modals and if there are no other active or animating modals it hides the modal dimmer. This happens on the hiding animation start. If two moda…
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@stefanberndtsson is planning to convert the CPU component into a clocked design.
Would it be possible to jot down a few notes here every now and then to get a feel for what's going to happen?
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To the developers of Flycast, I am requesting support for System SP, the Hikaru and the CAVE Cave CV1000/CV1000D Hardware, since they are variants of the Naomi Hardware. One emulator has those systems…
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Hi,
Is there any support for the programmable IO module on the Pico? If not, will it be added at some point.
Also, can not find how to do interrupts on GPIO's or ADC etc etc
No idea howto print mes…
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The way openMSX handles some of the configs might cause it to boot to an unusable state, where it uses a lot of CPU and barely accepts any input.
Steps to reproduce:
1) Boot a Panasonic FS-A1WX
…
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If you have plans to develop this project further, I would like to suggest a 4.6-bit scheme.
https://www.mdpi.com/2227-7390/12/5/651
I think this is an interesting schematic that fits very well on a…