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I apologize for being a bit of a surface-level Rust user. I am unsure what tweaks to make to get this building so I can start playing with Leptos SSR on Fermyon Spin. Please advise.
## Platform
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### Summary
Hi, found this message in cargo clippy output so post the issue here.
Original code: https://github.com/WenqingZong/wasm-game-of-life/pull/1/commits/b388612cddb1e5507bb580f979dfcb8e030de…
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Hello,
When I use wasm-bindgen-rayon `v1.2.2` along with wasm-bindgen `>= v0.2.94`, the `pkg/snippets ` is not fully populated comparing to run with wasm-bindgen `v0.2.93`.
### To reproduce
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### Describe the bug
The game works fine in the tutorial and on all other difficulty levels, but when I try to start a freeplay (New Game > Random Map > Quartermaster > Play > Ok), terrain does not l…
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```console
$ cargo +stable new repro --edition=2018
$ cd repro
$ cargo +stable add wasm-bindgen@=0.2.96 # =0.2.95 works
$ cargo +stable check
...
error[E0554]: `#![feature]` may not be used on…
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We should support wasm imports in the output now that it's stable.
It seems there is this: https://docs.rs/wasm-bindgen-cli-support/0.2.95/wasm_bindgen_cli_support/struct.Bindgen.html#method.nodejs…
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Hello! I'm trying to use the [npm package](https://www.npmjs.com/package/@johnnymorganz/stylua) via [vite-plugin-wasm](https://github.com/Menci/vite-plugin-wasm), but I'm running into the following er…
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### Describe the bug
When I create a new rust `wasm-pack` project, and adding `surrealdb` as a dependency, using the `Any` engine causes the infamous `"env"` import to show up.
Here are my crates …
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I'm currently facing an error
```
[ERROR] A hanging Promise was canceled. This happens when the worker runtime is waiting for a Promise from JavaScript to resolve, but has detected that the Promi…