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About the "a web-based 3D viewer based on Three.js that we developed which supports the real-time rendering of NeRFs, point clouds, and meshes. " mentioned in the article, where can I find this Viewer…
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Hello all,
I'm trying to build a react native app using this 3dgs viewer but couldn't make it work on android (works on web). I suspect there's an issue with how `GLView` loads the viewer.
Err…
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This issue discusses the addition of a 3D viewport to website interface. This would be tied to the `Structure` data type mix-in.
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If you put the canvas inside a div with `resize: both; overflow: auto`, this will add a little 'grabby tab' to the bottom right of the viewer that the user can drag around to change its size. This fix…
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I am using r3f for a 3d viewer web-app. When I try to navigate outside of the 3D-containing component and then navigate back into it (change of props) (in effect rerendering the ), It creates a new We…
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### Feature request / Suggestion
We are using `meshoptimizer` along with several mesh simplification steps to make meshes smaller for web delivery. Adding support for the [3D Tiles](https://cesium.co…
JeS24 updated
3 months ago
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The web interface of Webots needs to load 3D world files and textures to display the 3D scene.
Depending on the complexity of the world, number and size of textures, network bandwidth, local machine …
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add E2E test coverage for rotate, zoom and reset of 3D model
- research if it's possible to do assertions related to size and position of the model (camera angle and distance between camera and model…
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![87986b4b07c3a8d24f09200ca479ee3a](https://github.com/hailanyi/3D-Detection-Tracking-Viewer/assets/114420367/bd2e1aa5-09eb-4ffb-8dfe-3660b67b59d9)
![cd91a4cd5d0e17a5ae2304203009e8b2](https://github.…