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Thanks for this plug-in! I've not delved into Solo RPGs myself, but as a GM, I LOVE the super simple dice roller, but I really like the random table templates. Having simple text files that can be cop…
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### Is your feature request related to a problem? Please describe.
After a while, both puzzles become too easy to solve, especially when a language is commonly known.
### Describe the solution you'd…
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Better workings for SpellGenerator. Consequences and cures should be balanced (really bad consequence ~ easy cure), but offset by a spell difficulty (really bad consequence + difficult cure = high dif…
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Suggestion from [itch.io](https://itch.io/post/8742442)
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Enhancement MoM2E;
Allow weighting randomness for Monster and Item Pool Traits.
example for a Heavy weapon to be twice as likely as a Bladed one you could do,
Item: Traits: Weapon, Pool Traits: H…
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**Describe the bug**
monai.transforms.RandomWeightedCrop uses the function monai.transforms.utils.weighted_patch_samples. At line 576 in utils the weighted_patch_samples function converts the datat…
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## Feature request
https://www.musicpd.org/doc/html/protocol.html?highlight=priority#queuing
I spotted this while reading through the docs. I now realize it's intended purpose is more for promoting …
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Based on previous discussion with @sathvikbhagavan , derivatives for positive definite kernels (Kriging, Squared exponential functions, etc. is of interest.)
Kernels in the package include:
1. Ra…
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In the Node2vec paper, the transition probabilities are computed based on both edge weights and the hyperparameters `p` and `q`. The current implementation does not include the edge weights of a graph…
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**Describe the bug**
I am trying to update target group attributes but alb controller is logging below log. But, my attributes not include any slow start config. This error effect all target groups a…