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When alt-tabbed to another app during game launch or after logging into a different character and switching to the first character the game switches out of borderless windowed mode into a windowed mod…
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I guess I thought this was gonna be like Windows 11's rounded corners, not rounding the screen corners. Still great program, but maybe I can request that feature?
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### MAME version
0.267
### System information
Windows 10 64-bit, NVIDIA RTX 3060 Ti (driver version 32.0.15.5599), i5-10600K.
### INI configuration details
_No response_
### Emulated system/sof…
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**Please describe the feature request.**
I'd like Micrometer docs to explain more about time windowed "max" values.
**Rationale**
Previously, there was ticket (https://github.com/micrometer-metri…
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With the usual D3D8to9 (no DXVK) it's a much improved experience. However, if you play in windowed there's still some stuttering.
I have an overlay called RTSS and MSi Afterburner though, so maybe th…
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![image](https://github.com/user-attachments/assets/bf53be6b-1e95-46fb-b29e-ff06c4607424)
When Windowed fullcreen is enabled, the window doesn't take the entire screen but leaves the taskbar visibl…
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### Describe the bug?
As per the [Unity Standalone Player command line arguments](https://wiki.resonite.com/Command_Line_Arguments#Unity_Standalone_Player_command_line_arguments) section on the wiki,…
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A motivation for using DirectX translation layers I often have is to allow me to force a game into bordered windowed mode (non-fullscreen) when the game doesn't offer this option by itself in its own …
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Just wanted to say, the app is awesome, and I appreciate the work you've put into this project. One feature that would be incredibly useful is the ability to select windows without the Apple Toolbar/T…
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I'm not sure where to submit this issue or where it best lives, as it touches a bunch of different projects (libgdx, lwjgl, glfw, OBS, Windows), but this seems as good a place as any to start :)
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