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Hi, can Montainer deal with hosting multiple Bedrock servers (so that multiple maps can be served)?
There seem some be multiple ways to do this, depending on how/if you want to support servers disc…
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This will be a fun one. I bet this will take longer than a week :c
### Packets
- [x] https://wiki.vg/Protocol#Game_Event (only event 13, for waiting for chunks)
- [x] https://wiki.vg/Protocol#Chunk_D…
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https://thaumaturge2020.github.io/2024/09/03/hello-world/
Welcome to Hexo! This is your very first post. Check documentation for more info. If you get any problems when using Hexo, you can find the…
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### Issue description
- SecurityCraft (securitycraft) encountered an error while dispatching the net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent event
### Steps to reproduce
1 -…
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### Search before asking
- [X] I have searched the Ultralytics YOLO [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussi…
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Halo, great effort!
Im curious if AIOS can recover the multi-person pose in the world frame without strange translation error? like the dome shown in "WHAM: Reconstructing World-grounded Humans with …
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### What behaviour is observed?
I have world login set to space (exists) and if the player dies in any other world, then when they come back and login in space later they still can't return to the wo…