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See:
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Those are both already wrapper around cargo — I haven't looked into the implementation details of either (or `cargo auditable` itself), but before I did, I just thought I would c…
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Hey, I'm encountering the following error.
Compiling/executing the following C/C++ line using a regular SDK (and static runtime using /MT) on my windows machine yields a non-null pointer as a resul…
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Thank you very much for the awesome project and your blog post about it.
I'm using [rust-cross/cargo-xwin](https://github.com/rust-cross/cargo-xwin) to build the Rust portion of the code which work…
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Targeting `x86_64-pc-windows-msvc` on ubuntu, linking failed with the error:
```
= note: lld: error: could not open 'DirectML.lib': No such file or directory
lld: error: could not ope…
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When you click 'close' of the window, that window won't be closed until the lisp process exits.
Operating System is Mac OS.
ghost updated
9 years ago
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### Describe the bug
I'm trying to build Windows MSI on NixOS via nix-shell. Here's my `shell.nix`:
```nix
let
pkgs = import { };
overrides = (builtins.fromTOML (builtins.readFile ./rust-too…
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`xwin download` throws `Error: response body closed before all bytes were read` on Linux/macOS making cross-compilation effectively not working.
On Windows it's working.
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I am just starting using tractor.
PixelizedPsfEx requires that PSFEX (and sextractor) use (X_IMAGE, Y_IMAGE) to define the source positions in the code line
"assert(hdr['POLNAME1'].strip() == 'X_I…
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As far as I understand ring 0.17 supports aarch64-cp-windows-msvc target, however when trying to build it with xwin I get the following error:
```text
error: failed to run custom build command for…
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so ive been developing my game in WSL and my current setup is working pretty fantastic.
i really despise powershell tho so i figured i would toss it here for you.
cargo-xwin can be used to cross c…