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Hi guys, we're missing the new ZXNext core to run the atictac game
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This only happens when boot.vhd is in usb0/games/ZXNext/ works fine in fat/games/ZXNext/ and, since i keep all my roms/games on usb and only use SD for cores, this is a big deal, for me. I use the 8GB…
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Hi Remy,
I am running Cspect 2.12.36 on latest ubuntu 20.04 (fully patched) and latest vscode (1.50.1). Latest mono installed as i use it for other things. Git cloned and compiled hdfmonkey and su…
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John Ritman games Head Over Heels/Batman/MatchdayII have a common menu interface style. On this core the menu selection constantly rolls through the options, I'm not sure if this is a regression. This…
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using a cifs mount (retronas), even with the latest version, loading a VHD doesnt work: produces "error saving configuration".
edit: may be linked to **https://github.com/MiSTer-devel/ZXNext_MISTer…
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Hi James
So far I have only watched your video on how to set up zcc, I haven't watched the sprites video yet but I thought I'd try building and running this under CSpect first.
I get this warnin…
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There was typo/leftover in wiki probably from WIP versions of the feature (core 3.1.4), when 0 was pressed and 1 was released.
After the feature was finalised for core3.1.5, the logic was flipped a…
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Just thinking loud...
One may want a bit different code for debug build (especially with CSpect, as it unfortunately provides the `break` as instruction, and not external list of breakpoints, but e…
ped7g updated
4 years ago
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There is exactly one place in zcc.c that copies the map file to the destination directory. It occurred to me we could perform a translation at that point to massage the map file into a format needed …
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```
~/src/zxnext_bmp_tools$ gcc -O2 -Wall -lm -o nextbmp nextbmp.c
/usr/bin/ld: /tmp/ccxSvVXV.o: in function `c8_to_c3':
nextbmp.c:(.text+0x1ba): undefined reference to `round'
/usr/bin/ld: /tmp/c…