As a player I need the game to generate appropriate enemies So that I can face challenging but fair combat encounters
Details and Assumptions
Enemies are generated based on the player's current level
Enemy stats (HP, attack, defense) are randomized within a level-appropriate range
The enemy generation system is part of the larger combat mechanic
Acceptance Criteria
Given a player initiates a combat encounter
When the game generates an enemy
Then the enemy's level is within 1 level of the player's level
Given an enemy is being generated
When the generation process is complete
Then the enemy has randomized stats appropriate for its level
And the enemy's XP reward is calculated based on its level
Given a player of any level starts a combat
When an enemy is generated
Then the enemy's stats are challenging but not impossible for the player to overcome
As a player
I need the game to generate appropriate enemies
So that I can face challenging but fair combat encounters
Details and Assumptions
Acceptance Criteria