Find an algorithm for ring rotation speed that feels right. CONSIDER offset/random times so that the obstacles and platforms move at different speeds on the same ring (i.e. all the obstacles make 0.2 rotations per second, all the platforms make 0.18 rotations persond)
NOTE: A good metric of rotation speed is going to be tough, because the smallest ring at 1 rotation a second will move significantly slower than the largest ring at 1 rotation per second. The rings don't have to all be moving at the same speed, but there should be some level of equalization so it feels right. The ring diameter should be used in this calculation.
Find an algorithm for ring rotation speed that feels right. CONSIDER offset/random times so that the obstacles and platforms move at different speeds on the same ring (i.e. all the obstacles make 0.2 rotations per second, all the platforms make 0.18 rotations persond)
NOTE: A good metric of rotation speed is going to be tough, because the smallest ring at 1 rotation a second will move significantly slower than the largest ring at 1 rotation per second. The rings don't have to all be moving at the same speed, but there should be some level of equalization so it feels right. The ring diameter should be used in this calculation.